ZeroSpace.gg

Prospector

Protectorate Co-Op T0 Harvester Unit

import { HarvesterUnit } from "../../../../../engine/unit.js"; import { Heal } from "../../../../../engine/ability.js"; export class CoopProspector extends HarvesterUnit { static override src = "src/zerospace/coop/commander/aster/unit/coop-aster-prospector.ts"; constructor() { super(); this.faction = "protectorate"; this.factionName = "Protectorate"; this.hexiteCost = 100; this.fluxCost = 0; this.buildTime = 18; this.gathersFlux = 1; this.gathersRichFlux = 2; this.name = "Prospector"; this.tier = "T0"; this.uuid = "d66773f5-ef1f-4f03-bf4d-b58ce9dd8eb2"; this.internalId = "Troop_Prot_Harvester_C"; this.internalPath = "/Game/Nova/Archetypes_Troops/Troop_Prot_Harvester.Default__Troop_Prot_Harvester_C"; this.internalTags = [ "Attackable.Unit.Troop", "Attackable.Unit.Scavenger", "Unit.IgnoreAllArmySelect", "Unit.AutoControlGroup.Ignore", "Attackable.ArmorType.Medium", ]; this.internalSecondaryTags = ["Vehicle"]; this.unlockedBy = ["faction/protectorate/building/operating-tower"]; this.description = "Harvests flux. Can release a healing wave. \nHarvesters respawn 60 seconds after being destroyed."; this.hp = 275; this.speed = 500; this.maxOwned = 8; this.turnSpeed = 2000; this.pushability = 0.45; this.heals.repairnites = new Heal({ name: "Repairnites", description: "heals 150 in a 400 range area", hotkey: "L", cooldown: 60.0, cooldownAtBuild: true, range: 900, targets: ["friendly:ground", "friendly:air"], targetMode: "around-self", healing: 150, parentId: this.id, parentUUID: this.uuid, }); this.createdBy = ["faction/protectorate/building/operating-tower"]; this.internalId = undefined; this.internalPath = undefined; this.maxOwned = 3; this.setVariantUUID("coop-aster"); this.speed = 450; this.unlockedBy = ["coop/commander/aster/building/coop-aster-operating-tower"]; this.createdBy = ["coop/commander/aster/building/coop-aster-operating-tower"]; } } export default CoopProspector;