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Storm Bringer

Legion Co-Op T3 Army Unit

import { LegionArmyUnit } from "../../../../../defaults/legion.js"; import { Attack, Spell, Upgrade } from "../../../../../engine/ability.js"; export class CoopGalavaxStormBringer extends LegionArmyUnit { static override src = "src/zerospace/coop/commander/galavax/unit/coop-galavax-storm-bringer.ts"; constructor() { super(); this.uuid = "22bd6315-53a9-4b46-8e6c-ffa039a1e6fd"; this.hexiteCost = 50; this.fluxCost = 125; this.buildTime = 48; this.buildCount = 1; this.name = "Storm Bringer"; this.description = "Light ranged infantry that can create a Tempest. \nAttacking generates energy."; this.tier = "T3"; this.hotkey = ""; this.internalId = "Troop_Legion_MP_StormBringer_C"; this.internalPath = "/Game/Nova/Archetypes_Troops/Multiplayer/Legion/Troop_Legion_MP_StormBringer.Default__Troop_Legion_MP_StormBringer_C"; this.internalTags = [ "Attackable.Unit.Troop", "Attackable.Unit.Light", "Attackable.ArmorType.Light", "Attackable.Biological", "Local.Legion.Infantry.StormBringer", ]; this.internalSecondaryTags = ["Biological", "Infantry"]; this.hp = 150; this.energy = 100; this.startingEnergy = 0; this.energyRegen = 1; this.shields = 0; this.armor = 0; this.armorType = "light"; this.speed = 450; this.turnSpeed = 5000; this.vision = 1600; this.pushability = 1; this.supply = 4; this.hotkey = "Y"; this.createdBy = ["coop/commander/galavax/building/coop-galavax-legion-barracks"]; this.unlockedBy = ["coop/commander/galavax/building/coop-galavax-terror-tower"]; this.attacks.blightstorm = new Attack({ internalId: "Default__Weapon_Legion_MP_DarkDisciple_Siphon_C", name: "Blightstorm", damage: 4, cooldown: 0.4, armorPenetration: 0, delay: 0, range: 1600, targets: ["ground", "air"], parentId: this.id, parentUUID: this.uuid, }); this.spells.tempest = new Spell({ name: "Tempest", description: "Casts a storm at a target location, dealing 40 damage per second to enemies in the area. Lasts for 5 seconds", energyCost: 50, energyType: "classic", charges: 2, range: 2400, parentId: this.id, parentUUID: this.uuid, }); this.internalId = "Troop_Galavax_StormBringer_C"; this.internalPath = undefined; this.energy = 150; this.attacks.blightstorm.range = 1400; this.spells.tempest.description = "Channel storm at targeted location. \nEach lightning hit consumes 2 energy."; this.upgrades.tempestPerpetuator = new Upgrade({ name: "Tempest Perpetuator", description: "When low on energy while casting Tempest, Storm Bringer will sacrifice a nearby Thrall to regain energy to continue casting.", tier: "T1", position: "A", fluxCost: 150, researchTime: 60, parentId: this.id, parentUUID: this.uuid, }); this.upgrades.galebloodStimulants = new Upgrade({ name: "Galeblood Stimulants", description: "Storm Bringer attacks slow attack speed in addition to movement speed, and gain more energy from attacks.", tier: "T2", position: "A", fluxCost: 150, researchTime: 60, parentId: this.id, parentUUID: this.uuid, }); this.createdBy = ["coop/commander/galavax/building/coop-galavax-legion-barracks"]; this.unlockedBy = ["coop/commander/galavax/building/coop-galavax-terror-tower"]; this.upgradedBy = ["coop/commander/galavax/building/coop-galavax-terror-tower"]; } } export default CoopGalavaxStormBringer;