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Silent Hollow

Endari Co-Op T1 Merc Outpost Building

import { EndariMercOutpost } from "../../../../../defaults/endari.js"; // The Endari merc outpost starts as this building. During Night its mobile combat state is modeled // separately as Awoken Hollow, then it plants itself wherever it is when Night ends. class CoopSilentHollow extends EndariMercOutpost { override uuid: string; static override src = "src/zerospace/coop/mercenary/endari/building/coop-silent-hollow.ts"; constructor() { super(); this.name = "Silent Hollow"; this.description = "Produces Endari Units. \nBecomes mobile during night."; this.tier = "T1"; this.hotkey = "T"; this.maxOwned = 1; this.uuid = "ca852950-6284-4d8c-8645-0154a4c583e4"; // The internal identity lives on the mobile form (Awoken Hollow): dev only exports // the unit/mobile state of Troop_Endari_Tavern_C, not the building, so the ID is set there. this.hexiteCost = 125; this.fluxCost = 0; this.hp = 2000; this.armor = 1; this.armorType = "building"; this.creates = [ "coop/mercenary/endari/unit/coop-endari-shade", "coop/mercenary/endari/unit/coop-endari-needler", "coop/mercenary/endari/unit/coop-endari-wyrm", "coop/mercenary/endari/unit/coop-endari-devourer", ]; } } export default CoopSilentHollow;