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Corsair Flamer

Free-corsairs Co-Op T3 Merc Unit

import { FreeCorsairsMercUnit } from "../../../../../defaults/corsair.js"; import { Attack } from "../../../../../engine/ability.js"; class CoopCorsairFlamer extends FreeCorsairsMercUnit { override uuid: string; static override src = "src/zerospace/coop/mercenary/free-corsairs/unit/coop-corsair-flamer.ts"; constructor() { super(); this.hexiteCost = 175; this.fluxCost = 150; this.name = "Corsair Flamer"; this.tier = "T3"; this.hotkey = "V"; this.internalId = "Troop_Dread_Flamer_C"; this.internalPath = "/Game/Nova/Archetypes_Troops/Troop_Dread_Flamer.Default__Troop_Dread_Flamer_C"; this.internalTags = ["Attackable.Unit.Troop", "Attackable.ArmorType.Heavy", "Local.Dread.Flamer"]; this.internalSecondaryTags = ["Vehicle"]; this.uuid = "420b15b6-2e65-4fc2-be03-5c0a113b6d9e"; this.description = "Heavy tank with short range area damage. \nDeals bonus damage vs light units."; this.shortName = "Flamer"; this.hp = 1000; this.stunResist = 40; this.shields = 0; this.armor = 2; this.armorType = "heavy"; this.speed = 450; this.supply = 6; this.turnSpeed = 1000; this.pushability = 0.45; // TODO: Convert to getter - this.infuseCost = 16; this.createdBy = ["coop/mercenary/free-corsairs/building/coop-free-corsair-merc-outpost"!]; this.attacks.riggedG17Flamespitter = new Attack({ internalId: "Default__Weapon_DreadFlamer_C", name: "Rigged G17 Flamespitter", damage: 8, volleys: 2, cooldown: 0.25, armorPenetration: 0, delay: 0.01, range: 350, targets: ["ground"], arcAngle: 40, bonusDamage: [{ multiplier: 1.5, vs: ["armor:light"] }], parentId: this.id, parentUUID: this.uuid, }); } } export default CoopCorsairFlamer;